The Artistic Vision Behind Resident Evil's Design Choices
Resident Evil Proves that Games Do Not Need Generative A.I. ๐

Resident Evil showcases how a game can deliver a strong artistic vision without relying on generative A.I. The author reflects on their first experience with the game, emphasizing its deliberate design choices that enhance the gameplay experience. Elements such as camera angles, tank controls, and limited save options create a unique atmosphere of fear and urgency. These choices highlight the creators' intent and how they shape player emotions and thoughts throughout the game.
- The game's design enforces a specific artistic vision.
- Unique controls and camera angles amplify the horror experience.
- The limited save system adds urgency and tension to gameplay.
What elements make Resident Evil's design stand out?
The game's use of strategic camera angles, tank controls, and a limited save system all contribute to its unique atmosphere and enhance the player's experience of fear and urgency.
How does the author feel about the game's artistic intent?
The author appreciates how Resident Evil reflects a strong artistic vision, stating that it feels deliberately crafted by human hands rather than relying on artificial intelligence.
Why does the author mention generative A.I. in relation to Resident Evil?
The mention of generative A.I. highlights the contrast between the game's intentional design choices and the trend towards automation in game development, suggesting that Resident Evil's approach is more impactful.