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Building Conversational Bots in Go and Rust: A Comparative Study

Go or Rust? Just Listen to the Bots 🔗

It all started as a joke. I was in a group chat with a few of my friends and we were talking about football (soccer for the American readers). I entered the chat during a mildly heated discussion about the manager of a team one of my friends supports. It was going on for a bit while with seemingly no end in sight when it occurred to me that I could just as well clone my friends’ voices and pit them against each other by backing them with LLMs, and I’d probably not see much difference in the conversation.

The text describes an experiment in which the author built conversational bots in Go and Rust to discuss both programming languages. The author details the process of designing and implementing the bots, including the use of advanced concepts and libraries for natural language processing, text-to-speech synthesis, and message routing. The bots communicate via message bus using NATS JetStream, and the author also discusses the challenges and solutions encountered while working on the project, such as managing audio playback and creating API client libraries. The project is presented as a fun and educational experience that allowed the author to appreciate the differences and similarities between Go and Rust, as well as gain a deeper understanding of audio-based applications.

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