Keiji Inafune Reflects on the Lessons Learned from *Mega Man Legends*
Keiji Inafune Blamed "Arrogance" for <i>Mega Man Legends</i>' Commercial Failure ๐

Keiji Inafune reflects on the commercial failure of Mega Man Legends, attributing it to the arrogance of assuming that fans would support the game regardless of changes made. Despite the game featuring advanced graphics and engaging mechanics, it did not resonate with the core audience, leading to disappointing sales. Inafune emphasizes the importance of understanding and respecting the audience's expectations and loyalty. After facing the consequences of this failure, he shifted the focus back to the original fanbase for future projects, leading to the success of Mega Man Battle Network. The lessons learned from Mega Man Legends shaped his approach to game development, highlighting the need for humility and connection with fans.
- Mega Man Legends had high expectations but failed to sell well.
- Inafune learned that arrogance in game design can alienate loyal fans.
- The success of Mega Man Battle Network was a result of returning to core audience values.
What was the main reason for the failure of Mega Man Legends?
Inafune attributed the failure to arrogance, believing that fans would support the game regardless of the changes made to its design and audience approach.
What lesson did Inafune take from the failure of Mega Man Legends?
He learned the importance of humility and understanding the expectations of the audience, which later influenced the success of Mega Man Battle Network.
Did Mega Man Legends find success anywhere?
While it struggled in Japan, Mega Man Legends found modest success abroad, which led to the justification of a sequel and a prequel.