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Building an LLM Inference Engine with C++ and CUDA

Andrew Chan ๐Ÿ”—

Building an LLM inference engine from scratch using C++ and CUDA focuses on optimizing throughput for single-GPU inference without relying on external libraries. The approach emphasizes understanding the full stack of LLM inference, covering model loading, token throughput improvements, and utilizing a specific architecture (Mistral v0.2). Key topics include the architecture of large language models, the inference process, CPU and GPU optimizations, and the challenges of memory bandwidth. The final implementation aims to achieve competitive throughput compared to existing solutions while exploring further enhancements and optimizations.

What is the main goal of the project described in the text?

The primary goal is to build an LLM inference engine from scratch using C++ and CUDA, focusing on optimizing throughput for single-GPU inference.

Which architecture is primarily discussed in the implementation?

The implementation primarily focuses on the Mistral v0.2 architecture.

What are some key optimization techniques mentioned?

Key optimization techniques include memory bandwidth improvements, multithreading, vectorization, and kernel fusing on the CPU and GPU.

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