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Challenges and Insights: Porting Factorio to Linux

The Nightmare Of Porting Software To Linux ๐Ÿ”—

The text discusses the challenges of porting software to Linux, using the game Factorio as a case study. It emphasizes the complexities of maintaining native Linux ports due to differences in compilers, C++ standard libraries, and architecture support. The developer, Rard, shares insights on the difficulties of implementing Wayland support, encountering issues with window decorations on GNOME, and addressing specific problems related to the Sway window manager. Additionally, the text touches on the elimination of dynamic dependencies and ongoing efforts to improve Linux support for Factorio, ultimately highlighting the importance of dedicated developers in ensuring quality Linux support for games.

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